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Mamluk Playing Cards
Nã'ib, the game of lieutenants... these cards are amongst the earliest Arabic playing cards ext...
Corner Indices
Corner Indices were a major innovation in playing card production.
History of Court Cards
The court cards in English packs of playing cards derive from models produced by Pierre Marechal in ...
Tarot of the Unknown
Inspired by the Halloween Cartoon “Over the Garden Wall”.
Playing Card Design
The playing card calls for artistic treatment and although the constrained size imposes some limitat...
14: Back Designs
A few examples of the many interesting back designs.
The History of Playing Cards
Playing Cards have been around in Europe since the 1370s. Some early packs were hand painted works o...
41: A Guide to Dating Playing Cards
Dating is a particularly tricky but very interesting problem to tackle and there are many pitfalls. ...
Manufacture of Playing Cards
Traditionally cardmakers worked in guilds with long apprenticeships under master craftsmen.
Early History of Playing Cards & Timeline
Out of an apparent void, a constellation of references in early literature emerge pointing to the su...
Explore
4,455 articles featuring content from 118 countries, 1,302 manufacturers and 1,083 designers; including 385 themes, 265 brands, 77 suits, 50 games and 30 licenses.
Over the years the pressures of competition and other market forces have led to many smaller manufacturers being taken over by larger ones. The outcome is that the U.S.P.C.C. is now the largest manufacturer in the United States. more ►
Bicycle No.808
By Simon Wintle
The United States Playing Card Company
By Simon Wintle
Congress No.606
By Simon Wintle
Iraqi Most Wanted Playing Cards
By Peter Burnett
Political playing cards were introduced in the 17th century providing entertainment by satirising or deriding current events and leaders. Propaganda cards, Imperial decks, war cards and even educational card games all carry a message which relates to the politics of memory, the means by which events are remembered and recorded, the way history is written and passed on. Historical memory can be used to arouse emotional reactions...
Anti-Fascist Propaganda Pack for the Siege of Leningrad, 1942
By Valentin Krasavin (Валентин Красавин)
Trump Presidential playing cards
By Peter Burnett
Anti-Religions
By Barney Townshend
Knavery of the Rump, 1679
By Simon Wintle
The best-known fantasies with playing cards are the ‘Transformation’ cards. Hand-drawing ‘transformations’ onto a pack of ordinary playing cards, with the suit symbols forming part of the overall composition, became a popular pastime 200 years ago and a test of skill in drawing. A great deal of ingenuity is required in their design. The earliest printed sets were published at the start of the 19th century, often published in the form of an almanac or sometimes known as ‘metastasis’, and these became a fashionable and entertaining novelty.
In the strict sense of the word ‘Transformation’ the pips should be in their standard positions and form part of, or fit into, the overll image portrayed on the card.
more ►
Transformation of Playing Cards
By Simon Wintle
Eroticartes
By Rex Pitts (1940-2021)
Pack of Dogs
By Simon Wintle
South German Engraver
By Simon Wintle
Closely following the development of visual advertising in general, such as on labels, packaging, posters and TV commercials, advertising playing cards seek to find ways to associate products with our inner desires and longings, with our identity and who we want to be. Some packs are widely distributed as part of larger promotions, others are more exclusive. In some cases single cards are collected from inside the advertised product, thereby stimulating further sales to complete a full set.
Branded Tarot Decks and Modern Mystic Lifestyle
By Adam Wintle
Introduction to Collecting Themes
By Paul Bostock
Hamlet Cigars
By Peter Burnett
Axe Deodorant
By Simon Wintle
As the ‘culture of the people’, contemporary popular culture is a product of economically more developed countries and arises from a combination of advances in technology and increased leisure time. Popular culture is also informed by the mass media. Iconic brands aim to be sold to large numbers of people as a commodity. Certain currents of pop culture may originate from or diverge into a subculture. Many new cardistry and Kickstarter decks fall into this category.
Dungeons & Dragons “Curse of Strahd” Tarokka Deck
By Adam Wintle
Tarot of the Unknown
By Adam Wintle
Disney Villains Tarot Deck
By Jinny Wintle
X-Men Playing Cards
By Adam Wintle
The Big Picture
Playing cards have a universal appeal and are a reflection of human culture.
Playing cards are a part of almost every culture and society around the world. These small, rectangular pieces of paper have been a source of entertainment for generations and are still enjoyed by people of all ages today. Whether it's a simple game of solitaire, a high-stakes game of poker, or a magic trick that delights, there's something about playing cards that captures the imagination and inspires creativity. As Delef Hoffmann once said "whether we consider cards as mere merchandise or as the bond which unites people with one another, just think of what we would be if we had no cards! How boring and unsociable our lives would be without this invention!"
The origin of cards can be traced back to China, where they were first used as early as the 9th century. From there, the cards travelled across Asia and the Middle East, and finally found their way to Europe in the 14th century.
Since then, playing cards have been used for a wide range of purposes, including fortune-telling and even propaganda. But the most significant impact they have had on humanity is through their use in games, which have brought people together for centuries.
While playing cards have brought people together for fun and play, they have also been a source of disruption in the form of gambling. For many, gambling has become an addiction, leading to financial ruin and even anti-social problems.
The artistic value of cards cannot be overlooked, with their intricate details and unique designs of each card reflecting the creativity and ingenuity of artists. Playing cards are a reflection of our society, with each country and region having its unique designs and styles. As Sylvia Mann put it "there are fashions in cards, and these fashions very often reflect the history of the times". From the bold and colourful designs of India to the intricate and detailed patterns of Russia, playing cards are a testament to the creativity and diversity of the human experience.
Playing cards are an enduring symbol of human connection and creativity, transcending language, borders and cultures. Through the power of games, they have brought people together for centuries, creating shared experiences that have fostered friendships, learning and social bonds. While their role in gambling has been disruptive, their stunning artistic designs elevate them to works of art, worthy of appreciation and admiration. Playing cards are a testament to the power of human creativity and a reflection of the rich cultural tapestry of our world.
References
About the World of Playing Cards
Our aim is to increase awareness and appreciation of the cultural and historical significance of playing cards.
The World of Playing Cards was established in 1996 as a place where you can learn about playing cards, their history, design and manufacture, and see cards from around the world.
They reflect the traditions of many countries. They vary widely in size, style, shape, artistry, usage and many other purposes in education, marketing or even for fortune telling. There is a fascination in playing card design: the neat symmetries and quirky symbols. The composition of the pack - court cards, suits, pips - provides endless scope of play.
They are recognised everywhere around the world - we rarely question their origins.
Since their invention, cards have lost none of their popularity. Playing cards have a long history and it's in the art that the richness of playing cards is to be discovered.
Simon & Adam