Children's Card Games

Published January 13, 2011 Updated June 12, 2023

Children's games are distinct from ordinary playing cards, the most obvious difference being the lack of court cards or suit marks. Happy Families, Old Maid and Snap may teach children about taking turns, following rules, and sharing. These games can also reflect gender norms and stereotypes, often featuring cards with gendered images and roles from their part of the world or era.

ChildhoodChildrenEducationCard Games

Card Games... a child’s poetic universe

Happy Families, Chad Valley Games, c.1914... a child's poetic universe

Above: cards from The Round Card Game of Happy Families, published by Chad Valley Games, England. 1914   more →

Cards of the past belong to and evoke their period, whether it be a matter of style, fashion or customs. They belong to a cheerful, gregarious, competitive world, and provide the collector, by their associations,  with an unusually vivid view of history, nonetheless interesting for being from the sidelines. The study of toys and games reveals interesting coincidences from geographical and historical points of view. In many cases the illustrations provide documentary evidence of social stereotypes, gender relations or racist caricatures from past times, showing how our attitudes have changed.

There is a magic in games… from those created in the imagination, such as hide and seek, to those using pieces of paper, sticks or sophisticated manufactured items. Some games recreate the thrill of sporting activities, whilst others give a sense of creativity. Although designed principally for juvenile diversion, toys and card games can assist in a child's emotional, social, mental and physical development. A child's values are learnt from the example of adults, game playing and the media.

Children's games are distinct from ordinary playing cards, with their most obvious difference being the lack of any court cards or suit marks. Instead game cards are either numbered, lettered or grouped in some other way. They also have educational benefits for young children, encouraging congenial play and developing counting, sorting and matching skills, as well as early literacy and flowers or bird identification, whatever the case may be.

Cards specifically designed for the amusement and education of children did not appear until the second half of the 18th century. Those produced at this time tended to have pictorial themes rather than the numerical format we are familiar with today. Children's card games used to be produced to very high quality, both in the materials used and the design and printing.  Economic circumstances change, and children's card games today vary in quality and educational value.

Jaques' Happy Families

Above: Happy Families published by John Jaques & Son, 102 Hatton Garden, London.

A HUGE VARIETY of games has been devised over the years, the best known of which are Happy Families or Quartet games which involve completing sets of cards and declaring these to win the game. However, cards have also been used to tell fairy tales, ask and answer questions, illustrate nature, animals, places, to teach foreign languages, to foster early learning with numbers, spelling, currency, telling the time, and so on.

Learning the ideals of good behaviour came to be regarded as important as the three Rs: the precepts were often found as proverbs or morals on cards, just as they were reproduced in the handwriting copy-books of the day and preached from the pulpit.


Children’s Card Games with Advertising

Sales incentives - from the collection of Rex Pitts


“Old Maid”

“Old Maid” card games were also re-titled in other countries as Black Peter (Schwarzer Peter) in Germany, Zwarte Piet (Netherlands), Svarte Petter (Sweden) and Pekka-Peli (Finland). The main focus of the game is towards the last card, which might be a black cat, an Old Maid, black-faced chimney sweep or black grotesque character.

Tower Press Old Maid c.1958

Above: “Old Maid” children's card game manufactured by Tower Press, England, 1950s   see more →.

Old Maid game by Hee Trading, Malaysia, 1984

Above: “Old Maid” children's card game manufactured by Hee Trading Co., Malaysia, 1984   see more →.

Dondorf's Jeu des Fleurs Woodland Snap illustrated by Racey helps Jaques' The London Post Card Game, c.1895 Jaques' Counties of England Card Game, c.1900 Ariel Productions Ltd Children's Alphabetical Packs, c.1940 Walt Disney Playing cards Spanish Regional Costumes Nintendo Mario Playing Cards Marché 7 Familles Birkel Schwarzer Peter Zirkus Kartenspiel, c.1950 Flintstones Happy Families, c.1960
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By Simon Wintle

Spain • Member since February 01, 1996 • Contact

I am the founder of The World of Playing Cards (est. 1996), a website dedicated to the history, artistry and cultural significance of playing cards and tarot. Over the years I have researched various areas of the subject, acquired and traded collections and contributed as a committee member of the IPCS and graphics editor of The Playing-Card journal. Having lived in Chile, England, Wales, and now Spain, these experiences have shaped my work and passion for playing cards. Amongst my achievements is producing a limited-edition replica of a 17th-century English pack using woodblocks and stencils—a labour of love. Today, the World of Playing Cards is a global collaborative project, with my son Adam serving as the technical driving force behind its development. His innovative efforts have helped shape the site into the thriving hub it is today. You are warmly invited to become a contributor and share your enthusiasm.

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