Space Puzzles
The Space Puzzles Game published by Gametoy Development Co., Inc, Orlando, Fl, 1991.
The Space Puzzles Game was published by Gametoy Development Co., Inc, Orlando, FL, 1991. Players learn about space exploration by completing puzzles or by making a planetary voyage. Actual photographs or original artist's drawings of vehicles from the space program are used. Subjects illustrated in the six puzzles are: the proposed U.S. Space Station, the Space Shuttle, the X-30 National Aero-Space Plane, the Hubble Telescope, the Galileo and Cassini Orbiters, the Orbital Transfer Vehicles and other space equipment. The game also depicts the nine planets of the solar system.


Above: The Space Puzzles Game published by Gametoy Development Co., Inc, Orlando, FL, 1991. 53 cards. Photographs and drawings on the cards are from the National Aeronautics and Space Administration (NASA) or other individual defense manufacturing companies involved in the construction of the first U.S. Space Station.

By Rex Pitts (1940-2021)
Member since January 30, 2009
View ArticlesRex's main interest was in card games, because, he said, they were cheap and easy to get hold of in his early days of collecting. He is well known for his extensive knowledge of Pepys games and his book is on the bookshelves of many.
His other interest was non-standard playing cards. He also had collections of sheet music, music CDs, models of London buses, London Transport timetables and maps and other objects that intrigued him.
Rex had a chequered career at school. He was expelled twice, on one occasion for smoking! Despite this he trained as a radio engineer and worked for the BBC in the World Service.
Later he moved into sales and worked for a firm that made all kinds of packaging, a job he enjoyed until his retirement. He became an expert on boxes and would always investigate those that held his cards. He could always recognize a box made for Pepys, which were the same as those of Alf Cooke’s Universal Playing Card Company, who printed the card games. This interest changed into an ability to make and mend boxes, which he did with great dexterity. He loved this kind of handicraft work.
His dexterity of hand and eye soon led to his making card games of his own design. He spent hours and hours carefully cutting them out and colouring them by hand.