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Playing cards have been with us since the 14th century, when they first became a part of popular culture, perhaps seen as a miniature representation of the cosmos. Over the centuries packs of cards have been used for games, gambling, education, conjuring, advertising, fortune telling, political messages or the portrayal of national or ethnic identity. The most interesting aspect is the imaginative artwork and graphic design which is sometimes overlooked, and the “then & now” aspect of how things have changed.

From the Blog

Our blog on playing cards, current Kickstarter campaigns and projects from around the web View More →

Manufacturers

When movies, radio and television first appeared playing card manufacturers were worried. But people still had plenty of leisure time and card playing continued to increase. Today’s electronic devices, computers, the Internet and online gaming have changed everything and many former playing card manufacturers have closed down or been taken over by larger corporations. The older manufacturers are now a reminder of bygone days. View More →

Card Games

The games we play mirror the world we live in. Children don’t play card games any more because they prefer computer games, which are the ultimate excitement. Antique and vintage children’s card games offer nostalgic memories of the fashions and social stereotypes of past eras and are a study in social anthropology. View More →

Manufacturing Processes

Manufacturing can be handcrafting, low tech or high tech. Different printing technologies have impacted the appearance of playing cards. Until the year 1832 playing cards manufactured in Europe were laboriously and expensively stencilled by hand. Then the process of typographical printing of playing cards was invented by Thomas de la Rue. View More →

History

Playing cards arrived in Europe the late 14th century and rapidly became a part of popular culture. Antique playing cards are like a visit to the local museum and evoke images of past eras and ways of life and also demonstrate archaic technology or production methods. So what do the oldest surviving playing cards look like? View More →

Pop Culture

Popular culture, cinema, tv and global brands today are a product of the economically more developed countries and arise from a combination of advances in industrial technology and increased leisure time. It aims to be sold to large numbers of people as a commodity. Certain currents of pop culture may originate from or diverge into a subculture. View More →

Political

Political playing cards were introduced in the 17th century providing entertainment by satirising or deriding current events and leaders. Propaganda cards, war cards and even educational cards all carry a political message... but at this critical time in history people are awakening to a need for global healing which politicians can’t always deliver. View More →

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