A variety of classic, vintage and antique collectible playing cards from around the world to add depth to your collection View More →
Card Crawl is a Dungeon Crawler build around a modified deck of standard cards. The basic idea of the game is to clear the Dungeon (a fixed deck of 54 cards) without dying and as much gold as possible. The gameplay evolves around managing your limited inventory and health, by using equipment and special cards. Monsters and equipment cards are fixed, but each play trough you can use 5 special ability cards that can be chosen by the player (mini deck building). Different ability cards can be unlocked by spending the collected gold.
The playing card calls for artistic treatment and although the constrained size imposes some limitations there is an almost bewildering wealth and variety of designs in playing cards and their tuck boxes. The serious player requires design to be unobtrusive so that aesthetic considerations remain in the background. However, with modern manufacturing technology more eye-catching designs are becoming popular as gifts, collectibles and for their attractive appearance. View More →
Playing cards arrived in Europe the late 14th century and rapidly became a part of popular culture. Antique playing cards are like a visit to the local museum and evoke images of past eras and ways of life and also demonstrate archaic technology or production methods. So what do the oldest surviving playing cards look like? View More →
Set of medieval playing cards has 52 cards with King, Queen, Knave and numeral cards from one to ten in each of the four suits of dog collars, tethers (for the hounds), nooses (for birds or small game), and hunting horns. These suits refer to the activity of hunting, as practised by the nobility.
Usually featuring advertising messages and images promoting breweries, cigarettes, chocolate, banks, insurance, sea or air travel and other consumables, advertising playing cards are used in pubs and cafés and are a popular publicity item. Some packs are widely distributed, others are more exclusive. In some cases single cards are collected from inside the advertised product to complete a full set. View More →
The 19th century saw the rise of European tourism, especially in Switzerland. Souvenir playing cards depict the aesthetic, political, social, cultural and economic standpoints of the countries to which they belong and remind us of our journey. They usually feature beauty spots, local customs, gastronomy, heritage or other attractions and are closely related to shopping... View More →
When movies, radio and television first appeared playing card manufacturers were worried. But people still had plenty of leisure time and card playing continued to increase. Today’s electronic devices, computers, the Internet and online gaming have changed everything and many former playing card manufacturers have closed down or been taken over by larger corporations. The older manufacturers are now a reminder of bygone days. View More →
Popular culture, cinema, tv and global brands today are a product of the economically more developed countries and arise from a combination of advances in industrial technology and increased leisure time. It aims to be sold to large numbers of people as a commodity. Certain currents of pop culture may originate from or diverge into a subculture. View More →