Penalty was invented by Ernesto Scola of Milan working with a team of twelve specialists who took five years including playing 18,000 trial games to develop the game. It was first published on the continent and in South America before being published and distributed in the UK by Pepys in the 1960s. The game describes itself as “A game of skill for 2 to 6 players”, but in reality is a two-person game, one of the classic father-son games from a bygone era we used to play on dark winter evenings after dinner was cleared away. See the Rules►
The rules are not simple, but neither are they overly complicated. This is a simplified synopsis of the rules.
The pack is shuffled, each player receives a small number of cards, and the remained of the pack is placed face down. The ball is placed on the centre spot and a kick-off commences the game with one player choosing one of the movement cards from his hand, playing it by laying it face up next to the undealt remainder of the pack, and moving the ball the places designated on the card. He then draws the top card from the undealt pack and places it in his hand to replace the played card. The other player then plays in a similar fashion and moves the ball accordingly.
The games gets a bit more complicated, goal kicks are taken if the ball crosses the goal line to the left or right of the goal. If the ball enters the goal a shot at goal is declared, which may be saved or not by the defending player. If the defending player can play either a goal keeper or corner card the goal is saved and a corner may or may not be awarded appropriately. If a goal is scored, the ball returns to the centre spot for kick-off by the defending team as in a real game of football.
At any time during the game when a player has played a card which takes the ball into the opposing team's penalty area he may immediately play the penalty card also, if he has it. A penalty then takes place, with the ball being placed on the penalty spot. The penalty is decided by the defending team cutting the undealt pack, if the card cut has a hand symbol on it, the penalty is saved, otherwise the penalty is scored.
A free-kick card may be played at any time the ball is not within the opposing team's penalty area, and is followed by being played by an ordinary movement card or the penalty card if possible and desired, unless the free kick causes a shot at goal. A player might play three cards: free-kick, moves the ball, movement card, moves the ball, and then if the ball is in the opposing team's penalty area he may play the penalty card!
Throw-ins take place if the ball crosses the side lines. The next player conducts a throw-in by moving the ball 2 squares in any direction from the square where it left the pitch, counting that square as one of the two, and immediately afterwards the player plays a normal card as usual.
The first half ends when the last card of the undealt pack is picked up. A player may not play more cards than remain in the undealt pack. The second half commences with a shuffle of the discarded cards, which are then placed face down to form the undealt pack, and play continues as one might expect, commencing with a centre.
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I have adored playing cards since before I was seven years old, and was brought up on packs of Waddington's No 1. As a child I was fascinated by the pictures of the court cards.
Over the next fifty years I was seduced by the artwork in Piatnik's packs and became a collector of playing cards.
Seeking more information about various unidentified packs I discovered the World of Playing Cards website and became an enthusiastic contributor researching and documenting different packs of cards.
I describe my self as a playing card archaeologist, using detective work to identify and date obscure packs of cards discovered in old houses, flea markets and car boot sales.
A five-suited set of playing cards published by Fleet and Case Games Ltd., Rainham, Kent, UK, c.1980.
52 selected views of Scotland by De La Rue (Waddingtons) for GlenAlan Ltd, Glasgow, Scotland, c.1960s.
Table tennis players in action published by La Ducale, an imprint of Grimaud, France, 1979.
Publicity items for a group of entertainers, Southend-on-Sea, Essex, UK, 1911.
Cards made by John Waddington Ltd. for the Madras Club, Chennai (formerly Madras), India, c.1930.
54 different personalities from the city of Inverness published by the Highland Hospice.
Edinburgh Festival Fringe programme covers from 1956 to 2016 published by Winning Moves UK Ltd.
Images from the Ministry of Defence Cape Wrath Training Centre, Sutherland, Scotland. Published 2010.
Celebrating the work of Andreas Vesalius in the quincentenary year of his birth.
Great Britains’s Olympic gold medallists from 1964 to 2004 published by the British Olympic Association.
Celebration of the work of David Kindersley, stone letter-carver and typeface designer. Published by the Cardozo Kindersley Workshop, Cambridge, UK, 2015.
Pack celebrating the rugby world champions of 2003. Produced by MMcardz.
“Royal Cards Reign of Queen Anne” cover historical events, both honourable and treacherous, during the period 1702 to 1704.
Hall & Son
Two Black Peter games by Willy Mayrl published by Ferd Piatnik & Söhne, 1950s.
Comic Fortune-Telling Cards published by Reynolds & Sons, c.1850.
Comic Question & Answer cards by Josh. Reynolds & Sons, circa 1850.
Myriorama of Italian scenery, 1824.
Hand-drawn Transformation cards, c.1870.
PLAYING CARDS: A Secret History
Sergeant-Major card game devised by W.G.Smith
We are deeply saddened by news of the passing of Anthony Rex Pitts (1940-2021).
The Story of Pepys Games by Rex Pitts
Jacob Wolfe Spear founded his company manufacturing fancy goods in 1879 near Nuremberg in Bavaria, Germany
Chad Valley Co. Ltd (incorporating Johnson Brothers (Harborne) Ltd, the long-established UK brand bought by Woolworths in 1988 and now sold at Argos.
Multum in Parvo published a range of indoor games during the period from 1884-1927.
The founder of Ariel Productions, Philip Marx, was a prolific publisher of children’s books and comics towards the end of and just after the Second World War.
Kum-Bak Sports, Toys & Games MFG Co., Ltd, London S.E.11
Crazy People children’s card game illustrated by caricaturist and graphic artist Walter Trier, c.1950.
‘History of fashion’ cultural quartet game designed by Erika Werner-Nestler, 1954.
Dutch costumes quartet game designed by Gerard Huijg, 1983.
Panko (Votes for Women) suffragette card game published by Peter Gurney Ltd, c.1912.
Anonymous Snap game, 1930s.
Nederlands Stedenkwartet with heraldic needlepoint patterns by Permin, c.1970.
Lion Coffee Mother Goose card game, late 19th C.
Panto People published by E. S. & A. Robinson, c.1930s.
Hats-Off! miniature card game published by E. S. & A. Robinson, c.1930s.
Zoo-Boots published by E. S. & A. Robinson, c.1930s.
The XIXth Century published by John Jaques & Son, c.1875.
The ‘Rinker’ highly amusing snap game, c.1910.